Shared memory and context tools for agentic work.
Code Rooms
import { useRef, useMemo } from "react";
import { Canvas, useFrame } from "@react-three/fiber";
import { OrbitControls, Stars, Html } from "@react-three/drei";
import * as THREE from "three";
import { WebGLBoundary } from "./WebGLBoundary";
const AMBER = "#ffb700";
const VIOLET = "#7b61ff";
const PINK = "#ff00aa";
const CYAN = "#00f5ff";
/* ── Document node definitions ─────────────────────────────── */
const DOC_NODES = [
{ label: "arXiv:2312.04117", kind: "Paper", pos: [ 2.5, 1.2, 0.8] as [number,number,number], r: 0.28, color: AMBER },
{ label: "US Pat. 11,847,992", kind: "Patent", pos: [-2.8, 0.5, 1.5] as [number,number,number], r: 0.22, color: VIOLET },
{ label: "Voita et al. 2019", kind: "Paper", pos: [ 0.8, -2.5, 1.0] as [number,number,number], r: 0.25, color: AMBER },
{ label: "Slack · #research", kind: "Memory", pos: [-1.2, 2.0, -1.5] as [number,number,number], r: 0.18, color: PINK },
{ label: "RFC 9110 · HTTP", kind: "RFC", pos: [ 3.0, -0.8, -1.2] as [number,number,number], r: 0.20, color: CYAN },
{ label: "Nature · Vol 623", kind: "Journal", pos: [-0.5, -1.5, 2.8] as [number,number,number], r: 0.30, color: AMBER },
{ label: "EP3912057A1", kind: "Patent", pos: [ 1.5, 2.8, -0.5] as [number,number,number], r: 0.21, color: VIOLET },
{ label: "Meeting · Mar 18", kind: "Memory", pos: [-3.0, -0.8, -1.0] as [number,number,number], r: 0.17, color: PINK },
{ label: "Fed. Learning", kind: "Paper", pos: [ 0.2, 0.8, -3.2] as [number,number,number], r: 0.26, color: AMBER },
{ label: "Transformer.pdf", kind: "PDF", pos: [-1.8, -2.8, 0.5] as [number,number,number], r: 0.23, color: "#ff8c00"},
{ label: "Conversation Jan 14",kind: "Memory", pos: [ 2.2, -0.5, 2.5] as [number,number,number], r: 0.17, color: PINK },
{ label: "arXiv:2401.12065", kind: "Paper", pos: [-0.8, 3.2, 0.8] as [number,number,number], r: 0.24, color: AMBER },
{ label: "10-K Filing 2024", kind: "Report", pos: [ 0.5, -3.0, -1.8] as [number,number,number], r: 0.20, color: "#10b981"},
{ label: "Jupyter · exp-42", kind: "Notebook", pos: [-2.0, 1.5, 2.2] as [number,number,number], r: 0.19, color: "#f37626"},
];
/* edges: pairs of node indices */
const EDGES: [number, number][] = [
[0, 2], [0, 6], [0, 9], [0, 8],
[1, 6], [1, 4],
[2, 9], [2, 11], [2, 5],
[3, 7], [3, 10],
[4, 8], [4, 12],
[5, 11], [5, 13],
[6, 11], [7, 3],
[8, 12], [9, 13],
const PULSE_INTERVAL = 5.0; // seconds per activation cycle
/* ── Static edge mesh ───────────────────────────────────────── */
function DocEdges({ pulseProgress }: { pulseProgress: React.RefObject<number> }) {
const lineRef = useRef<THREE.LineSegments>(null);
const positions = useMemo(() => {
const pts: number[] = [];
EDGES.forEach(([a, b]) => {
pts.push(...DOC_NODES[a].pos, ...DOC_NODES[b].pos);
});
return new Float32Array(pts);
}, []);
useFrame(() => {
if (!lineRef.current) return;
const p = pulseProgress.current ?? 0;
const maxDist = 5;
const waveFront = p * maxDist;
// Pulse brightens edges near wave front
const baseOpacity = 0.15;
const boost = Math.max(0, Math.sin(p * Math.PI)) * 0.25;
(lineRef.current.material as THREE.LineBasicMaterial).opacity = baseOpacity + boost;
return (
<lineSegments ref={lineRef}>
<bufferGeometry>
<bufferAttribute
args={[positions, 3]}
attach="attributes-position"
/>
</bufferGeometry>
<lineBasicMaterial color={AMBER} transparent opacity={0.15} />
</lineSegments>
);
}
/* ── Single document node ───────────────────────────────────── */
function DocNode({ node, index, pulseProgress }: {
node: typeof DOC_NODES[0];
index: number;
pulseProgress: React.RefObject<number>;
}) {
const coreRef = useRef<THREE.Mesh>(null);
const glowRef = useRef<THREE.Mesh>(null);
const nodeDist = Math.sqrt(node.pos[0] ** 2 + node.pos[1] ** 2 + node.pos[2] ** 2);
const phaseOffset = index * 0.7;
useFrame((state) => {
if (!coreRef.current) return;
const t = state.clock.getElapsedTime();
// Idle float
coreRef.current.position.y = node.pos[1] + Math.sin(t * 0.5 + phaseOffset) * 0.12;
// Spreading activation: wave at distance from origin expands 0→5 over cycle
const waveFront = p * 5;
const waveWidth = 0.9;
const activation = Math.max(0, 1 - Math.abs(waveFront - nodeDist) / waveWidth);
const scale = 1 + activation * 0.7;
coreRef.current.scale.setScalar(scale);
if (glowRef.current) {
glowRef.current.scale.setScalar(1 + activation * 3.0);
(glowRef.current.material as THREE.MeshBasicMaterial).opacity = 0.05 + activation * 0.28;
const showLabel = ["Paper", "Patent", "Journal", "RFC", "Report"].includes(node.kind);
<group position={node.pos}>
{/* Glow halo */}
<mesh ref={glowRef}>
<sphereGeometry args={[node.r * 2.2, 12, 12]} />
<meshBasicMaterial color={node.color} transparent opacity={0.05} depthWrite={false} />
</mesh>
{/* Core sphere */}
<mesh ref={coreRef}>
<sphereGeometry args={[node.r, 22, 22]} />
<meshBasicMaterial color={node.color} />
{/* HTML label */}
{showLabel && (
<Html distanceFactor={9} center>
<div
style={{
background: `${node.color}14`,
border: `1px solid ${node.color}35`,
borderRadius: 4,
padding: "2px 8px",
fontFamily: "monospace",
fontSize: 10,
color: node.color,
whiteSpace: "nowrap",
backdropFilter: "blur(6px)",
marginTop: node.r * 55 + 4,
pointerEvents: "none",
userSelect: "none",
}}
>
<span style={{ opacity: 0.5, marginRight: 4 }}>{node.kind}</span>
{node.label}
</div>
</Html>
)}
</group>
/* ── Expanding query pulse ring ─────────────────────────────── */
function QueryPulse({ pulseProgress }: { pulseProgress: React.RefObject<number> }) {
const ring1 = useRef<THREE.Mesh>(null);
const ring2 = useRef<THREE.Mesh>(null);
const r = p * 5.5;
if (ring1.current) {
ring1.current.scale.setScalar(r + 0.001);
(ring1.current.material as THREE.MeshBasicMaterial).opacity = (1 - p) * 0.35;
// Second ring slightly behind
const p2 = Math.max(0, p - 0.12);
const r2 = p2 * 5.5;
if (ring2.current) {
ring2.current.scale.setScalar(r2 + 0.001);
(ring2.current.material as THREE.MeshBasicMaterial).opacity = (1 - p2) * 0.15;
<>
<mesh ref={ring1} rotation={[Math.PI / 2, 0, 0]}>
<ringGeometry args={[0.9, 1, 64]} />
<meshBasicMaterial color={AMBER} transparent opacity={0.35} side={THREE.DoubleSide} depthWrite={false} />
<mesh ref={ring2} rotation={[Math.PI / 2, 0, 0]}>
<meshBasicMaterial color={AMBER} transparent opacity={0.15} side={THREE.DoubleSide} depthWrite={false} />
</>
/* ── Central query origin glyph ─────────────────────────────── */
function QueryOrigin({ pulseProgress }: { pulseProgress: React.RefObject<number> }) {
const meshRef = useRef<THREE.Mesh>(null);
if (!meshRef.current) return;
const pulse = 1 + Math.sin(p * Math.PI) * 0.5;
meshRef.current.scale.setScalar(pulse);
meshRef.current.rotation.y = t * 0.5;
meshRef.current.rotation.x = t * 0.3;
<group>
<mesh ref={meshRef}>
<octahedronGeometry args={[0.18, 0]} />
<meshBasicMaterial color={AMBER} />
{/* Static glow at origin */}
<mesh>
<sphereGeometry args={[0.45, 12, 12]} />
<meshBasicMaterial color={AMBER} transparent opacity={0.06} depthWrite={false} />
<Html center distanceFactor={8}>
<div style={{
fontFamily: "monospace", fontSize: 9, color: `${AMBER}99`,
marginTop: 28, whiteSpace: "nowrap", pointerEvents: "none",
}}>
❯ query origin
/* ── Main scene: ties everything together + drives pulse ref ── */
function DocumentNebula() {
const pulseProgress = useRef(0);
pulseProgress.current = (t % PULSE_INTERVAL) / PULSE_INTERVAL;
<Stars radius={60} depth={50} count={1800} factor={3} saturation={0} fade speed={0.5} />
<OrbitControls
autoRotate
autoRotateSpeed={0.4}
enableZoom={false}
enablePan={false}
minPolarAngle={Math.PI * 0.25}
maxPolarAngle={Math.PI * 0.75}
<DocEdges pulseProgress={pulseProgress} />
{DOC_NODES.map((node, i) => (
<DocNode key={i} node={node} index={i} pulseProgress={pulseProgress} />
))}
<QueryPulse pulseProgress={pulseProgress} />
<QueryOrigin pulseProgress={pulseProgress} />
/* ── CSS fallback (amber dots) for no-WebGL environments ─────── */
function AmberFallback() {
<div className="w-full h-full absolute inset-0 overflow-hidden">
{Array.from({ length: 60 }).map((_, i) => {
const colors = [AMBER, "#ff8c00", VIOLET, PINK, CYAN];
const c = colors[i % colors.length];
key={i}
className="absolute rounded-full"
width: (Math.sin(i * 1.31) * 1.8 + 2.5) + "px",
height: (Math.sin(i * 1.31) * 1.8 + 2.5) + "px",
left: ((Math.sin(i * 0.37 + 1) * 0.5 + 0.5) * 100) + "%",
top: ((Math.cos(i * 0.29 + 0.5) * 0.5 + 0.5) * 100) + "%",
background: c,
boxShadow: `0 0 8px ${c}`,
opacity: 0.25 + (Math.sin(i * 0.71) * 0.5 + 0.5) * 0.45,
animation: `pulse ${2.4 + (i % 7) * 0.4}s ease-in-out infinite alternate`,
animationDelay: (i % 5) * 0.3 + "s",
})}
/* ── Exported component ─────────────────────────────────────── */
export function L1ghtScene() {
<div className="w-full h-full absolute inset-0">
<WebGLBoundary fallback={<AmberFallback />}>
<Canvas
camera={{ position: [0, 0, 9], fov: 50, near: 0.05, far: 500 }}
gl={{
antialias: true,
alpha: true,
powerPreference: "high-performance",
failIfMajorPerformanceCaveat: false,
dpr={[1, 2]}
onCreated={({ gl }) => {
gl.setPixelRatio(Math.min(window.devicePixelRatio, 2));
<color attach="background" args={["#050510"]} />
<fog attach="fog" args={["#050510", 12, 55]} />
<ambientLight intensity={0.1} color="#1a0a00" />
<pointLight position={[0, 0, 0]} intensity={0.4} color="#ffb70030" distance={15} decay={2} />
<DocumentNebula />
</Canvas>
</WebGLBoundary>